Street Fighter IV Now Available for iPhone & iPod touch

Street Fighter IV is now available in the App Store for $9.99.

Features:

  • Fight as eight Street Fighter characters in seven different environments.
  • Full move sets including Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos.
  • For a true arcade experience, battle head-to-head on Bluetooth against friends and foes alike.
  • Robust “Dojo” boot camp transforms neophytes into Street Fighter masters in five in-depth lessons.
  • Customize the controls for your style of play. Move the buttons anywhere you want on the screen and set the level of transparency.
  • Unleash super moves with a tap of the “SP” button, or toggle it off from the “Options” menu if you want to enter the button combo manually.
  • Four levels of difficulty.

RUMOR: Tekken coming to iPhone Soon

An anonymous source close to Namco told Pocket Gamer that Tekken will be coming to the iPhone and iPod touch.  The game is supposedly far along in development and looking good.  We’ll keep you updated about any further news and announcements.

Valve Officially Announces Steam & Source on the Mac

After all the hints over the past few weeks, this announcement comes as no surprise.  But it is exciting news for Mac gamers!

Press Release:

Leading Gaming Service Expands to Mac Platform

Valve announced today it will bring Steam, Valve’s gaming service, and Source, Valve’s gaming engine, to the Mac.

Steam and Valve’s library of games including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will be available in April.

“As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients,” said Gabe Newell, President of Valve. “The Mac is a great platform for entertainment services.”

“Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac,” said Jason Holtman, Director of Business Development at Valve. “Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play.”

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iCollect Movies 2.0 for iPhone Now Available

As the name suggests, iCollect Movies is a great iPhone app for movie collectors.  This app allows you to scan the barcode of your movies with your iPhone’s camera. It then queries it’s database and automatically adds the title to na easy to read catalog, including information like genre, rating, run time, and much more.  iCollect Movies is available in the App Store for $2.99.

Features:

  • Scan in your movies via UPC using the built-in camera.
  • Manually type in the UPC.
  • Manual entry with no barcode.
  • Spiders Google and our own servers for a cover and information about a title. Read more

Apple Shows First iPad Commercial During Oscars

During last night’s Oscar ceremony, Apple aired the first iPad commercial.  Check out the YouTube video below, or you can watch it in QuickTime format on Apple’s website.

Portal 2 Coming to Mac

Valve recently sent out teaser images hinting at creating games for Mac OS X.  Now it has been revealed in a series of images that their upcoming sequel, Portal 2, will be coming to the Mac.  These images came from the latest issue of Gameinformer magazine which carries a cover story about the much anticipated sequel.

Apple Announces iPad Launch Date

Apple has officially announced the launch date of the iPad as April 3.  They will start taking pre-orders next Friday, March 12.

Press Release:

iPad Available in US on April 3
Pre-Order on March 12

CUPERTINO, Calif., March 5 /PRNewswire-FirstCall/ — Apple® today announced that its magical and revolutionary iPad will be available in the US on Saturday, April 3, for Wi-Fi models and in late April for Wi-Fi + 3G models. In addition, all models of iPad will be available in Australia, Canada, France, Germany, Italy, Japan, Spain, Switzerland and the UK in late April.

Beginning a week from today, on March 12, US customers can pre-order both Wi-Fi and Wi-Fi + 3G models from Apple’s online store (www.apple.com) or reserve a Wi-Fi model to pick up on Saturday, April 3, at an Apple retail store.

“iPad is something completely new,” said Steve Jobs, Apple’s CEO. “We’re excited for customers to get their hands on this magical and revolutionary product and connect with their apps and content in a more intimate, intuitive and fun way than ever before.”

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Awesome Video of the Everyday Looper iPhone App in Action

This app is called Everyday Looper and is available in the App Store for $4.99.  It allows you to record snippets of audio and loop them.  Check out the awesome video below for an example.

UPDATED: iPhone Developer Site is Offline

UPDATE: The iPhone developer site is back online with the following statement from Apple:

Modeled after the highly successful iPhone Developer Program, we’ve relaunched the Mac Developer Program to offer members technical resources, support, access to pre-release software, developer forums and more, all for just $99 per year. As our developer base continues to grow in leaps and bounds, we’re working hard to ensure we provide our developers with everything they need to create innovative applications for both the iPhone OS and Mac OS X.

The iPhone developer site is offline and has the message “We are busy updating the site. Please check back soon.”  With the launch of the iPad coming soon, maybe Apple is updating the site for iPad app submissions.  It’s just a guess, but I’ll keep you updated on what happens.

http://developer.apple.com/iphone

How Apple is Killing Adobe Flash

The Tech Night Owl has an interesting article about how Apple is helping kill Adobe Flash.  Recently, more and more websites have been either removing Flash from their sites or creating a second non-Flash version.  This is in response to many smartphones not supporting Flash due to it’s high CPU consumption.

Help kill Adobe Flash by doing the following:
• Join YouTube’s HTML5 beta here.
• On Vimeo, click the “Switch to HTML5 player” link below any video.
• Contact Hulu and ask them to offer HTML5 video: feedback@hulu.com

From Tech Night Owl:

In 1998, Apple killed the floppy drive. It took a few years for the rest of the industry to catch up, but the handwriting was clearly on the wall. Of course, anyone who actually lost data on a worn or defective floppy would only cheer the end of that flawed storage scheme.

Segue to 2007. Apple introduces the iPhone without support for Flash. People complain, but iPhones sell at ever-increasing rates. Today, with some 40 million of them around the world, and the iPad on the immediate horizon, Steve Jobs has made it quite clear that Flash is the floppy drive of the 21st century. It’s time for it to go.

Now there have been lots of complaints from the tech media, but you have to wonder whether some of those stories were actually fed by Adobe’s spin machine. Sure, the players are given away free, but you have to pay for the developer tools, and that’s where Adobe earns lots of money. Indeed they bought Macromedia to get Flash and — of course — kill Illustrator’s main competitor, FreeHand.

Yes, it’s true that the lack of Flash on Apple’s mobile gear means that many sites will not look right. Whether navigation menus, introductory videos or special features, you won’t be able to access all the available content.

Adobe takes the position that they are working on a version of Flash that will better support mobile platforms, with improved support for multitouch, which is where the existing version fails badly. Maybe that’ll happen, but Steve Jobs is not likely to backtrack on his decision. He’s already accused Adobe’s developers of being “lazy,” and complained that Flash is the number one cause of crashes on Macs.

You’ll note that, with Snow Leopard, browser plugins are sandboxed, so if they crash, it’s not accompanied by the application itself. In fact, 90% of the very few crashes I’ve encountered since installing Snow Leopard last August were, in fact, caused by Flash. Read more